Example1-1.mapΒΆ

# The annotated map file (sort of)
# Created by Pericles S. Nacionales for the MapServer tutorial
# 2005-04-08
# Maintained & enhanced since by Jeff McKenna, GatewayGeo
# 2021-11-19 Last updated
#
# MapServer map file uses the pound sign (#) to denote the start of a line
# comment--each line that needs to be commented has to be prepended with a "#".
#
# Map files begin with MAP keyword to signify the start of the map object.
# Well, the entire map file is THE map object.  Enclosed between MAP and END
# at the very bottom of this map file, are keyword/value pairs and other
# objects.
MAP
  IMAGETYPE      PNG
  EXTENT         -97.238976 41.619778 -82.122902 49.385620
  SIZE           400 300
  SHAPEPATH      "../data"
  IMAGECOLOR     255 255 255

  # Layer objects are defined beneath the map object.  You need at least one
  # layer defined in your map file before you can display a map...  You can
  # define as many layers as you'd like.

  # Start of LAYER DEFINITIONS ---------------------------------------------
  LAYER # States polygon layer begins here
    NAME         "states"
    DATA         "states_ugl.shp"
    STATUS       OFF
    TYPE         POLYGON

    # The class object is defined within the layer object.  You can define as
    # many classes as you need (well, there are limits as with layers, but it's
    # senseless to define more than ten on a "normal" layer.  There are
    # situations, however, where you might have to do it.)
    CLASS
      NAME       "The Upper Great Lakes States"

      # There are styles in a class, just like there are classes in a layer,
      # just like there are layers in a map.  You can define multiple styles in
      # a class just as you can define multiple classes in a layer and multiple
      # layers in a map.
      STYLE
        COLOR        232 232 232
        OUTLINECOLOR 32 32 32
      END
    END
  END # States polygon layer ends here
  # End of LAYER DEFINITIONS -------------------------------

END # All map files must come to an end just as all other things must come to...